From B Nomic
conflicts and dependencies
Add to the first paragraph of Rule 2-2:
{{
A Historical proposal is also in one of the substates of Won or Lost,
initially Lost.
}}
Replace the second-to-last paragraph of Rule 2-2 with the following: (Use
the Y-quoted text if a proposal titled "the rot sets in" passed, and the
X-quoted text if not.)
{{
A Proposal may, in its body of text, list other Proposals as Dependencies.
It is said to Depend on those Proposals.
A Proposal may also list other Proposals as Conflicts. If, in a set of two
Proposals, either lists the other as a Conflict, those Proposals are said
to Conflict with each other.
X: A Proposal's Strength is equal to the difference between the number of
X: players whose Final Vote on that proposal was FOR and the number of
X: players whose Final Vote on that proposal was AGAINST. If a Proposal's
X: Strength is positive, it becomes Won. Otherwise, it becomes Lost.
Y: A Proposal's Strength is equal to the difference between the sum of the
Y: strengths of all FOR final votes on it and the sum of the strengths of
Y: all AGAINST final votes on it. If a Proposal's Strength is positive and
Y: at least two voting objects have voted FOR on it with a strength greater
Y: than 0, the proposal becomes Won. Otherwise, it becomes Lost.
In descending order of Strength, and of Number in cases where Strength is
equal, if a Won Proposal Conflicts with any other Won Proposals, those
Proposals become Lost.
Repeat the following until no changes are made: {{
In order from lowest to highest Proposal Number, if a Proposal Depends on a
Proposal that is Lost, it becomes Lost.
}}
All Won Proposals Pass.
}}