Proposals/0037

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conflicts and dependencies

Add to the first paragraph of Rule 2-2:
{{
A Historical proposal is also in one of the substates of Won or Lost,
initially Lost.
}}

Replace the second-to-last paragraph of Rule 2-2 with the following: (Use
the Y-quoted text if a proposal titled "the rot sets in" passed, and the
X-quoted text if not.)
{{
A Proposal may, in its body of text, list other Proposals as Dependencies.
 It is said to Depend on those Proposals.

A Proposal may also list other Proposals as Conflicts.  If, in a set of two
Proposals, either lists the other as a Conflict, those Proposals are said
to Conflict with each other.

X: A Proposal's Strength is equal to the difference between the number of
X: players whose Final Vote on that proposal was FOR and the number of 
X: players whose Final Vote on that proposal was AGAINST.  If a Proposal's 
X: Strength is positive, it becomes Won.  Otherwise, it becomes Lost.

Y: A Proposal's Strength is equal to the difference between the sum of the
Y: strengths of all FOR final votes on it and the sum of the strengths of 
Y: all AGAINST final votes on it.  If a Proposal's Strength is positive and 
Y: at least two voting objects have voted FOR on it with a strength greater
Y: than 0, the proposal becomes Won.  Otherwise, it becomes Lost.

In descending order of Strength, and of Number in cases where Strength is
equal, if a Won Proposal Conflicts with any other Won Proposals, those
Proposals become Lost.

Repeat the following until no changes are made: {{
In order from lowest to highest Proposal Number, if a Proposal Depends on a
Proposal that is Lost, it becomes Lost.
}}

All Won Proposals Pass.
}}
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