Rule 5E33

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Rule 5E33: Proposals (Essential)

Proposals are a type of Decision with the following attributes:

  • Title (Range: all strings; Default: the empty string)
  • Body (Range: all strings; Default: the empty string)
  • Proposal Number (Range: null + all integers; Default: null)
  • Conflicts (Range: all sets of other proposals; Default: the empty set)
  • Dependencies (Range: all sets of other proposals; Default: the empty set)

A Proposal's Valid Votes are {FOR, AGAINST}.

A Proposal's Valid Outcomes are {Won, Lost, Discarded}.

If, in a set of two proposals, either lists the other as a Conflict, those proposals are said to Conflict with each other.

If one proposal lists another on its list of Dependencies, then the first is said to Depend on the second.

Submission and Revision

Any player may submit a proposal at any time as a Game Action, causing it to become a Game Object, unless a rule says otherwise. Any player may revise a Pending proposal they own by resubmitting it as a Game Action. To submit a proposal, a player need only specify its Body. They may optionally also specify its Title, Conflicts, and Dependencies; if any of these are not specified, they default to being empty.

The player who submits a proposal is known as the Proposal's Author, and is said to own that proposal.

When a new proposal is submitted, it is assigned the Proposal Number null. The Chairman is obligated to assign a new Proposal Number that is greater than all previously used Proposal Numbers to each proposal with a number of null.

As a Game Action a Player may withdraw a Pending proposal if they are the Author of that Proposal. A Proposal that is withdrawn has its Status set to Historical and its Success state set to Lost.

Tallying the votes

A Proposal's Vote Count for a given vote value is the number of Eligible Voters whose Vote on that Proposal is that value.

A Proposal's Stamina is F+A and its Strength is F-A, where F is its Vote Count for FOR and A is its Vote Count for AGAINST.

When a Proposal's Voting Period ends:

  • If its Stamina is less than one half the number of Vested players it is Discarded and Fails.
  • If its Strength is Positive, it is Won.
  • If its Strength is Negative, it is Lost.
  • If it Depends on a Proposal that is Lost, it is Lost.
  • If it has lower Strength than, or equal Strength and a higher Proposal Number than, a Proposal with which it Conflicts, it is Lost.
  • If it is Won, it Passes.
  • Otherwise, it Fails.

Whenever a proposal becomes Lost, it ceases to be Won. When a proposal Passes, the game is changed according to the instructions in its Body.

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