Rule 5E49
From B Nomic
Rule 5E49: Health, Food and Weapons
All Players have an amount of Health, initially 100. If a Player's Health would ever go below 0, it instead becomes 0.
A Player with 0 Health is Dead. When a Player becomes Dead, all their Weapons are transferred to the Colour of their Resident Square, or destroyed if the Square they are Resident in has no Colour. Any non-Dead Legal Entity may spend 50 macks to Revive another Player, at which point their Health becomes 100.
Any non-Dead Player may spend N macks (where N is any positive integer) to increase their Health by 5*N.
Weapons are a type of Game Objects that are Ownable and Transferrable.
There is a Ministry called the Ministry of Warfare, responsible for keeping track of Weapons and their attributes, and the Health of Players.
All Weapons have a Name, a Cost in macks, a Range (a number), a Damage in Health, optionally a Usage Cost in macks and optionally a Lifespan.
All Weapons have a Switch called Targeted, by default Off.
A Player may Purchase a Weapon (i.e. an instance of that Weapon is created in their possession) by spending macks equal to its Cost.
A non-Dead Player may use (synonyms: stab, detonate, fire, shoot, etc) a Weapon they own by paying its Usage Cost, specifying a Player to target if that weapon is Targeted. Then the following happens:
- The range of this usage is an amount of Squares equal to the Weapon's Range for each up, down, left and right, upleft, upright, downleft, downright from where the Player is.
- If the Weapon is Targeted and the target is not in the range of this usage, the usage fails.
- If the Weapon is not Targeted, the targets are everyone in the range of this usage. Unless specified otherwise by a Rule, the Player using it is not a target.
- The Health of all Targets decreases by the Weapon's Damage.
- If the Weapon has a Lifespan and has been used as many times as the Lifespan, it is destroyed.
These types of Weapon exist:
- Name: Well-sharpened pencil, Cost: m10, Range: 1 square, Damage: 2, Usage Cost: m1, Lifespan: 10, Targeted
- Name: Knife, Cost: m25, Range: 2 squares, Damage: 10, Usage Cost: m10, Lifespan: 10, Targeted
- Name: Rapier, Cost: m75, Range: 5 squares, Damage: 20, Usage Cost: m10, Lifespan: 25, Targeted
- Name: Pistol, Cost: m75, Range: 7 squares, Damage: 5, Usage Cost: m5, Lifespan: 50, Targeted
- Name: Machine gun, Cost: m200, Range: 10 squares, Damage: 35, Usage Cost: m25, Lifespan: 10, Targeted
- Name: Mother's stare, Cost: m275, Range: 10 squares, Damage: 75, Usage Cost: m50, Lifespan: 10, Targeted
- Name: Bomb, Cost: m400, Range: 20 squares, Damage: 50, Usage Cost: m75, Lifespan: 5
- Name: Large Hadron Collider, Cost: m1000, Range: 30 squares, Damage: 200, Usage Cost: m0, Lifespan: 1. Usage target includes user.

